DevDiary – August 2017

Shot at Cologne, Germany during Gamescom, here are new details about our recent work and what awaits you in the Pre-Alpha.

  • 0:00 – Introduction
  • 0:26 – Why “Pre-Alpha” Explanation
  • 1:03 – Pre-Alpha Day One Content
  • 2:40 – General UI Revamp Work for Pre-Alpha
  • 3:06 – General Game Menu Presentation
  • 3:50 – Inventory System Glimpse
  • 4:00 – Cockpit Widgets Redesign (WIP)
  • 4:16 – Dynamic Construct Building Helpers UI Redesign
  • 4:36 – Ship Building Experience and Visual Feedback Improvements
  • 5:33 – New Construct Elements (Lights, Landing Gears, New Material Textures)
  • 6:22 – Simplified Right Management System (Before Full RDMS Implementation – WIP)
  • 7:23 – New Lua Scripting Feature Example (Drone)
  • 7:43 – Funny Looking Yet Functional Construct Example
  • 7:52 – New Concept Art & 3D Elements
  • 8:27 – Conclusion

As always, we are looking forward to your feedback! ;)

Complete official announcement concerning the Pre-Alpha is available here.

That’s all for now!
The Novaquark team