Today we are going to talk about the organizations in a more detailed way!
As usual, keep in mind this is how the organizations are planned to be implemented for the official release of Dual Universe, not for the Alpha. As it is still work in progress, some mechanics might change based on community feedback and/or for technical reasons.
For the Alpha (currently planned for September), we will most likely have a basic version similar to what we currently have on the Community Portal*. Veteran MMORPG players will undoubtedly be familiar with the basic concepts of guilds and clans from other games so some of this information might feel like a review to you. However, we wanted to give a complete overview of Organizations so that even players new to Massively Multiplayer games would understand what Organizations are, the benefits of joining one, and why you might choose to create one. If you have friends who like building games but haven’t ventured into MMORPGs yet, then they might be interested in this Blog post.
(*we are talking here of the current version on the Community Portal + an update scheduled to add a Super-Legate rank and many changes for Members and Legates rights)
We’re back from the Game Developers Conference in San Francisco. JC was there to meet various professionals and some of our backers during our Meet Up. We’re very happy since Dual Universe was chosen as one of eight ‘Best in Play Winners‘ for GDC Play 2017! Best in Play is a showcase of GDC Play’s finest games. All GDC Play exhibitors like us are judged on their in-development or complete games by a panel of veteran GDC organizers and Gamasutra editors. We were also on stage on Tuesday, March 2nd to compete for the best pitch in the dedicated contest and we’re thrilled to tell you that we won!
While a little bit delayed due to the GDC, this new DevDiary is almost twice as big as the previous ones so we hope you’ll like it!
We hope you all enjoyed the winter holidays!
As the end of January is approaching quickly, it’s time for a new DevDiary!
This month, we started to communicate in a more regular and visual way about the development progress of the game. A DevDiary video will be released each month in the future.
Some names and acronyms (those in brackets) mentioned below are still temporary names/placeholders. The final names are still being decided. We will update you on the forums and on social media. There are various reasons for wanting to change these names. Once the final versions are released, this Devblog post will be updated.
Dual Universe Lore
Dual Universe takes place about 10.000 years after the Grand Exodus, when humanity left the Earth to establish itself in new star systems. The information below is meant to help answer the most common questions about the game environment and try to set the general framework where fan fiction can be written.
Some progress on the mining game mechanics
In this Devblog, we aim to shed some light on a very important part of the future gameplay of Dual Universe: scanning & mining. What follows is our current thinking on these features, as we are currently implementing them. This may still evolve in the future, in particular thanks to your feedback! So, let’s have a look.
When I first started to think about Dual Universe, somewhere in the summer of 2011, I wanted to get back to the roots of the idea of a MMO (Massively Multiplayer Online game) as a truly massive, unique experience: millions of people in a continuous universe shared by everyone, with emergent gameplay and the possibility to build things in the world, including social and political aspects. I wanted to be able to explore and discover completely unexpected places and creations, because in a game, I want to think that I can be surprised.